A Collection of Thoughts from an Amarrian in New Eden

Welcome to the Amarrian Pilot blog, written by Ranis Garr. This blog serves as a place for me to put into text my thoughts, opinions, concerns, creations, and rantings about the world of New Eden. From Alliance Politics, to fiction, player quarrels to ship fittings, I plan on including it all. Although some of the posts may be frequent, and some may be few and far between, they will all be part of something I view to be relevant to the universe of New Eden.

Follow me on this blog and voice your opinions on my posts. I love to hear every side of every story, either good or bad, or if you agree with me or not. I want to hear your side.

Enjoy - and remember: Amarr Victor.

Thursday, December 16, 2010

BB#23: Incarna

Welcome to the twenty-third installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week or so to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to crazykinux@gmail.com. Check for other EVE Blog Banter articles at the bottom of this post!

With Incursion giving us glimpses of what Incarna will have to offer (the the Character Creator), this month's topic, by @Minerpewpew, comes just at the right time. He asks "What are your thoughts on how Incarna will effect the current EVE Online social dynamic?" I'd like to see this questioning go a bit further. How will this affect EVE's player base? Who will Incarna attract? New players to the genre? Seduce old players back into the game? Will we see new players come in that will never leave their station? Please explore to the best of your abilities!

Incarna: No Results Found
Incarnate:

–adjective
1.
embodied in flesh; given a bodily, esp. a human, form: a devil incarnate.
2.
personified or typified, as a quality or idea: chivalry incarnate.
3.
flesh-colored or crimson.

With this being said, this, from what I can tell, it going to primarily affect people who are Role Players or who RP from time to time (like myself). Incarna is giving these people more tools to create live-fiction (my nice little saying for Role Playing). I know that its going to difficult for myself to avoid the temptation to imagine meeting with hostile CEO's in a neutral station to form NAP's.

I feel though that the effect it will have on me and my playstyle, is that there will be a slightly higher connection with those who play with you. They are going to no-longer be represented by a mere avatar; a snapshot of some grainy, cartoony-looking character from "some time ago." They are actually going to be represented by a body, one that they can move around and manipulate.

As a CEO by career in EVE, I find it enjoyable to work with other players who immerse themselves a little more than usual. Its a little more entertaining for me to work with players that have a form of composure in the game, rather than drunken tyrants that run their corp off a "strikt kode of booze and tits." People like that have a composure that sometimes you may find difficult to spot right away until you are in channel with them. Incarna may add dynamic to that, seeing how you will be able to spot these people who may be tea bagging the floor of these stations, running in circles, and behaving strangely, because now they are represented by a human figure walking through a station.

Going back to the dictionary definition of Incarnate, I think incarna will personify those whom may not align to your play style by allowing them to represent themselves poorly in public view. For example, "That guy is GoonSwarm Incarnate" or "...USHRA Incarnate." I can see some of these terms becoming insults in the future.

But who knows. Eve is much like the real world, and throws curve balls when you least expect them. It could have a much more neutral impact, or it could indeed keep people in stations. After all, why fly in space when I "can lose my shiny Navy Issue Apoc."

To sum it up for all the tl;dr folks...

Incarna will impact RP'ers more than anything in my opinion.

But I welcome your feedback! RanisGarr@gmail.com

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